Faculty profile
Andrew Hogue
Back to facultyThis profile is built from public research funding records (CIHR, NSERC and SSHRC) and PubMed. We have not imported them from a Ontario Tech University directory, so their courses and email address may be missing. Find their university profile.
Research
Latest papers
Using a Delphi Method Approach to Select Theoretical Underpinnings of Crowdsourcing and Rank Their Application to a Crowdsourcing App.
Simulation in healthcare : journal of the Society for Simulation in Healthcare · 2024
Applying and Testing a Crowdsourcing Platform to Support Home-Based Simulation.
Simulation in healthcare : journal of the Society for Simulation in Healthcare · 2023
Developing effective serious games: the effect of background sound on visual fidelity perception with varying texture resolution.
Studies in health technology and informatics · 2012
Latest funding
- $138,888
Developing an accessible production pipeline for Volumetric Video in interactive media
NSERC · 2025 · Principal investigator
- $72,000
Improving and Evaluating the Effectiveness of Interactive Volumetric Video
NSERC · 2023 · Principal investigator
- $120,000
Fundamental Challenges in User Experience Modeling for Immersive Technologies
NSERC · 2017 · Principal investigator
3 publications.
Using a Delphi Method Approach to Select Theoretical Underpinnings of Crowdsourcing and Rank Their Application to a Crowdsourcing App.
Clarke KM, Barari A, Hogue A, Dubrowski A
Applying and Testing a Crowdsourcing Platform to Support Home-Based Simulation.
Clarke KM, Barari A, Hogue A, Dubrowski A
Developing effective serious games: the effect of background sound on visual fidelity perception with varying texture resolution.
Rojas D, Kapralos B, Cristancho S, Collins K, Hogue A, Conati C, Dubrowski A
Developing an accessible production pipeline for Volumetric Video in interactive media
Principal investigators: Hogue, Andrew
Keywords: Information systems and technology; Computer software
Improving and Evaluating the Effectiveness of Interactive Volumetric Video
Principal investigators: Hogue, Andrew
Keywords: volumetric video; interactive simulation; animation algorithms; 3d reconstruction; dynamic avatars; user interfaces; motion matching; simulation based learning
Fundamental Challenges in User Experience Modeling for Immersive Technologies
Principal investigators: Hogue, Andrew
Technical challenges in tangible prototyping for pre-visualization and filmmaking
Principal investigators: Hogue, Andrew
Distributed mixed reality with TV sync
Principal investigators: Hogue, Andrew
An augmented reality system for large outdoor interactive experiences
Principal investigators: Hogue, Andrew
Exploring interactivity and immersion with multi-platform games
Principal investigators: Collins, Karen E.
Keywords: games; multimedia; communication; media; interactivity; technology; immersion; design; interface
Variational map representation for robotics
Principal investigators: Hogue, Andrew
From CIHR, NSERC and SSHRC funding decisions: CIHR since 2008, NSERC since 1991 and SSHRC since 1998, including their latest published competition results.
Frequent collaborators
- Adam Dubrowski and Bill Kapralos: 16 shared papers
- Adam Dubrowski and Andrew Hogue: 3 shared papers
- Adam Dubrowski and Ahmad Barari: 2 shared papers
- Ahmad Barari and Andrew Hogue: 2 shared papers
- Bill Kapralos and Andrew Hogue: 1 shared paper
- Faculty of Business and IT
- Mechanical and Manufacturing Engineering
- Business and Information Technology, Faculty of
- Other
Co-authors at Ontario Tech University, colored by department. Thicker lines mean more shared papers; select anyone to open their profile and their own map.
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